Cat in the Box: Standard Edition (eng. regler)
Cat in the Box is an extraordinary trick-taking game about
quantum mechanics and cats. Like Schrödinger's famous thought
experiment, the cats on the cards only take on their final state or
color the moment they are played.
At the beginning of each round
all cards are dealt, and players must bid how many tricks they believe
they will win with their hand of cards. Next, the lead player will play
the first card and declare a color. As cards have no inherent color, the
color of any card is only identified when it is played. In turn, every
other player plays a single card, often following the lead color. The
highest valued card in the color led, or the highest valued red card
(red is trump), wins the trick.
Eventually, a player will either
choose not to follow the color led or will discover they cannot play a
card of the required value. When this occurs, they declare a different
color but will lose the ability to play the original color for the rest
of the game. Each color & number combination may only be played one
time in a game. Players will track this using the research board, by
placing a marker of their color on the corresponding field.
Once
all cards in the hand have been played, or if one person finds
themselves in a situation where they cannot play any of their cards (a
paradox occurs), the game ends. Points are awarded for the number of
tricks won. In addition, connected squares on the research board that
are occupied with your own markers will score extra points, only if you
won the same number of tricks as your original bid.
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