Nyheter

Kommande

Kategorier

Complete Kobold Guide to Game Design (2nd ed)



Referens: KOBGGD2
The first edition of the COMPLETE KOBOLD GUIDE TO GAME DESIGN laid out concepts, techniques and advice for designing roleplaying games and enhancing adventures. This second edition brings together essays from the original volume, many updated to reflect the changing game design landscape, as well as new essays by veteran designers Jeff Grubb (Dragonlance, Forgotten Realms, Guild Wars), Kelly Pawlik (Midgard Sagas, Empire of the Ghouls), Amber Scott (Dungeons & Dragons, Eberron) and Ray Vallese (Kobold Guide to Magic).

Between these covers, you’ll find practical, thought-provoking essays on worldbuilding, creating magic systems, conflict, and compelling stories, what to expect when you work as a design professional, and much more. Conceptual chapters examine what game design is and how good design can create the best games. Concrete examples provide models to help you create well-rounded designs and exciting adventures.

In his essay, “Seize the Hook,” designer Rob Heinsoo says, “Design a game you want to play but can’t because no one else has designed it yet.” The COMPLETE KOBOLD GUIDE TO GAME DESIGN, SECOND EDITION will help you do that, and your games and campaigns will never be the same!
260 kr
Ej i lager

Relaterade produkter

Ett av skandinaviens bredaste spelutbud med över 60.000 olika artiklar i lager

Fraktfritt inom Sverige från 1000kr

Spelrum med över 100 sittplatser och aktiviteter varje kväll

 Recensioner på Facebook:
 4,9 av 5
Följ oss på Facebook

Recensioner på Google:
 4,8 av 5
Läs våra recensioner