Thunderbolt: The Ancient World, Vol. III (Deluxe Ed.)
Prior to his passing, Richard H. Berg was hard at work completing the third volume in his The Ancient World series, Thunderbolt, covering the titanic 2nd Punic War between Rome and Carthage. Mark Herman has teamed up with series developer Alan Ray to finish the game.
Thunderbolt brings The Ancient World system to the mammoth 2nd Punic War. The game covers the action in the Western Mediterranean on updated Italy and Africa maps published in the prior two volumes, plus a connecting full-size map of Spain and western Mauretania, the last map design of Richard’s long and illustrious career.
The Ancient World system uses a chit pull mechanic to drive the action with the better leaders having more opportunities to act. There are no movement allowances; instead attrition and the ability of a leader to continue to conduct operations govern how forces can move. Battles are straightforward, resolved with a couple of die rolls and an extensive list of modifiers to account for cavalry superiority, elite status, and leadership, as well as numbers of troops. The Battle Results Table features an “Unpredictable Result” which can turn the tables on the best laid battle plan. All the trappings around the decisive moment are there as well: Interception, Avoidance, Coordination, Retreat, Pursuit & Butchery, and after battle effects. Sieges are covered in detail, including rules for attrition, assaults, repair and reduction, treachery, and surrender. And what would a Richard Berg game be without random events—Auguries in this system.
For Thunderbolt Deluxe Edition, we have decided to enhance this package and include the first two volumes in the series: Rise of the Roman Republic and Carthage. Each will have its own exclusive rules and scenarios booklets, army and city display cards, and other displays relevant to those titles. The exclusive rules have been extensively revised based on player feedback. All these components will be brought up to the latest GMT graphic standards. The following scenarios from the first two volumes will be included:
- The Mercenary War: Mutiny in Carthage. One map, 5 Game Turns (241-237 BCE)
- Agathocles: The First Invasion of Carthage. Two maps, 5 Game Turns (311-307 BCE)
- Hiero, Hero, or Gyro?: The start of the 1st Punic War. One map, 2 Game Turns (264-263 BCE)
- The First Punic War: Two maps, 24 Game Turns (264-241 BCE)
- The Conquest of Central Italy: The Samnite Wars. One map, 10 Game Turns (320-311 BCE)
- The First Alexander Invasion: One map, 4 Game Turns (327-324 BCE)
- The Eagle Has Landed: The Invasion of Pyrrhus. One map, 10 Game Turns (280-271 BCE)
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