RUN
RUN is a quick, tense, hidden movement game of
cat-and-mouse. One player is the Runner, who is navigating a city
skyline and using gadgets. Pursing him is the Dispatcher, sending her
helicopter and patrol cars to hunt him down.
The Runner has a limited supply of movement tiles, so he'll need to plan ahead to not paint himself in a corner. Every movement also leaves clues for the Dispatch to deduce where he went. The Dispatch has powerful searching abilities and can call for backup if things get tough. If the Runner gets tagged twice, the game is over.
Take a look at the current plan for all components in the box for RUN:
The Runner has a limited supply of movement tiles, so he'll need to plan ahead to not paint himself in a corner. Every movement also leaves clues for the Dispatch to deduce where he went. The Dispatch has powerful searching abilities and can call for backup if things get tough. If the Runner gets tagged twice, the game is over.
Take a look at the current plan for all components in the box for RUN:
- Rulebook
- 2 Custom Screens
- 2 Double-sided maps (4 playable maps)
- Evidence board
- Runner action board
- Rank board
- Runner figure
- Dispatch helicopter figure
- Dry erase marker
- 6 Rank cards
- 8 Dispatch backup cards
- 14 Runner action tokens
- 4 Gadget tokens
- 5 Dispatch action cards
- 8 Backup punchboard tokens
- 24 Dispatch tracking disks